Games on…

Hello MoD’ers and happy almost Easter. I cannot believe it is April already, it is astounding how quickly time seems to pass, it fair leaves me exhausted at times. I have been gaming busy this past month getting some action with ‘Kings of War’, ‘Frostgrave’ and ‘Epic 40K’. There has been a little painting and I’ve been having fun interacting with fellow #Geekstalkers on Twitter.

KoW – I played round two of my encounter with the forces of Basilea, and yet again was faced with the uncomfortable scenario of having to split my forces and having over half my army turn up late to the ball game. I had hoped on this occasion that as I was holding a town I’d get a chance to take the role of a besieged enemy that would have made things harder for my opponent who outnumbered my defenders by 3 to 1. However those who have played the siege rules so far in this campaign have highlighted issues that have placed it on the back burner in favour of scenarios from the ‘Mantic’ ‘Destiny of Kings’. The scenarios within this book are not too shabby to be fair, I just would like to start the game with my whole army. To be fair my opponent selected a balanced army and played as fairly as possible, but in a game of ‘Knights’ against ‘Halflings’ there was only going to be one result even with re-enforcements arriving on turn 3.

The scenario we rolled for was #Defence of the Idol, which has one player splitting their forces and defending a statue, whilst the attacker can focus on taking out all of the defenders, or  destroying the idol as either will produce a victory. My initial set up was aesthetically pleasing, yet tactically flawed as it allowed a fast moving army such as the Basileans to nullify my artillery and out flank me. The only positive I had to take away was the fact that my opponent was a decent chap who played a fair game and that can often make the difference in such games.

40K Epic – Recently I have been getting an itch to jump on the 30K band wagon and collect an army from ‘Games Workshop’s: Horus Heresy based 30K’. I was a fervent player of loyalist armies in the 1990’s with an Ultramarine Chapter, an Imperial Guard Army and a Clan of Squats. The less we say about the latter the better as it still stings. However love them of hate them ‘Games Workshop’ make some decent games that ‘war-gamers’ just cannot resist at least trying. I have wanted to re-animate my Squats and when a fellow gamer at H.A.T.E in Bethnal Green suggested starting a 40K Epic league, I jumped right on that bandwagon, in the belief that it will scratch both my 30K and Squattish cravings. So far I have gathered a small Squat Clan of 1425 pts and even had a test game which was brilliant, makes me wonder why GW drop these games in the first place.

Frostgrave – The third of my recent gaming experiences was a round of ‘Frostgrave’. As I have said before, the different choice of magic school and spells make it very easy to mix things up and come up with a different wizard and war band whenever you feel like a change. I started the system using a ‘Witch’ and swiftly moved on to an ‘Elementalist’. I decided to shake things up again and pick an ‘Illusionist’ spells which seem based more on trickery than the outright attack of spell schools. With the ‘Illusionist you can teleport, transpose and cast spells to create false treasure and fake soldiers. You still get to choose spells from other schools, so are not too reliant on the offensive power of you hired hands. The ‘Frostgrave’ books give scenarios add challenge to a game that could otherwise get bland. We selected the ‘Genie of the lamp’ scenario which makes the players test on a D20 to see whether a furious genie is released when they pick up a treasure token. If the genie is found he will attack members from both war parties so collecting gold becomes a lot more risky. At the end of the game however my opponent and I had recovered 3 treasure tokens and lost one party member each, leading to a draw. The Genie had been released in the 3rd round but not caused a great deal of trouble, luckily.

Kickstarter – Since my last blog I have decided to rather interesting Kickstarter projects:

https://www.kickstarter.com/projects/sigilstonepublishing/clash-of-steel-a-tactical-card-game-of-medieval-du/posts/1853268?ref=backer_project_update

Which is a tactical, two-player card game based on medieval duels. I like a ready to play card combat system. This is why I loved ‘Lords of War’ by ‘Black Box Games’ so when I saw this by ‘Sigil Stone Publishing’ I just had to make a bid. At $32 I stand to receive the game and a playing mat should the campaign be funded successfully.

https://www.kickstarter.com/projects/durginpaintforge/the-iron-crows-and-other-dwarves-of-kazhuk-izril/description

The other project I backed is ‘The iron crows of Kazhuk Izril and other dwraf miniatures’ by ‘Durgin Paint Forge’ I backed their ‘Dragon’ based project which lead to the production of some stunning miniatures. Being a Dwarf fan I could not resist the plans for these characterful looking sculpts

Both campaigns are still running so if you are interested, go to the kickstarter website and jump on board.

As well as my own monthly blog, I have started contributing to the ‘Jack and the Geekstalk’ Geekstalkers a grouple of guys and gals on Twitter who share interests and like to talk about the thing that we love, this month we wrote about our favourite film score, this can be viewed on:

https://jackandthegeekstalk.wordpress.com/2017/04/01/%EF%BB%BFgeekstalkers-3-best-film-score/

 

Back again, again.

What’s this I hear you say, Mr Seb has finally got off his arse and put finger to keyboard to speak again to the wider world about his hobbying. Well to be fair I have been a little busy, and tired, which means I really don’t want to get home and jump in front of the computer for more typing.

I have not played much since early August, but I have still been able to complete some paint projects and plan to do a series of short posts to talk about this.

A regular readers will know I’m really into ‘Kings of War’ and most of my painting is done in respect of this. One of the things I love about ‘Mantic’s’ fantasy war game is unit construction.  By that I mean that when you base your troops you do not need the exact number of figures that would make up said unit. For example a troop consists of 10 warrior and Regiment of 20 and so on. When you base up your troops you can use half the required number of miniatures +1, so a troop will be 6 figures representing the 10 that are actually present. Of course the base size must match that given by the rules, for example the base size for a regiment of regular cavalry is 120mm by 100mm. Having less figures to fill this space means you can go to town with your imagination in regard to how the base looks, I have seen great examples of scenic bases used in the game.

I recently received my ‘kickstarter’ reward for backing ‘Westphalia Miniatures’ Pugnacious half-men campaign. This contained a 10 man Yeoman infantry, 3 man command, 3 special sculpts and 10 man cavalry (Halflings mounted on goats). I’d been waiting for the knight for quite some time and decided to put some extra effort into their base. I sketched what I wanted it to look like, got my gear together and readied my epoxy resin:

Halfling knights (Before and Current status)

Base (Start to finish)

That’s all for this post, but I will be back soon with other projects I completed in the gap.

Oh one more thing, if you are currently looking for a Kickstarter project to back, you can’t go far wrong with Alex Huntley’s: Arcworlde (Troubles in the North). The talented young ‘Brindie’ sculptor has come up with expansion rules and three new races to play with, as well as making additions to the existing factions. Don’t miss your chance to get in on this campaign:

https://www.kickstarter.com/projects/warploqueminiatures/arcworlde-troubles-in-the-north?ref=discovery