Painting the Unicorn

Hello MoDers,

I know that summer is not great with these lockdown restrictions, COVID has caused major disruption to many things in life, in our case no access to hobby shops, delayed deliveries on-line and the cancellations of many tournaments. These are of course nothing in comparison to the effects it has had on wider society and I hope that you are keeping well.

I have not played a game now since ‘Franticon 2020’ back in March. I know we can play ‘Kings of War’ on ‘Universal Battle’, but as a bit of a technophobe, I keep making excuses for not arranging a game, it’s the whole playing the game on one system whilst remembering to talk to your opponent on a different system, seems like a lot of work to take part in a normally fun pastime.

I have managed to get some hobby time in though, in the form of painting, working on my ‘Forces of Nature’ army. And also taking a break from painting trees, to repaint an old mono-pose ‘Games Workshop’ Dwarf from the mid 90’s.

Kings of Herts painting competition:

At the end of March 2020, the ‘Kings of Herts’ community held a spring painting completion. I saw it as a chance to work on my, ‘Glade Walker Druid,’ which is actually an official ‘Mantic’ miniature. (I don’t currently have many of those).

I really like this sculpt and he really fits in with the style of my ‘Forces of Nature’, army.  As my mounted Druid has yellow robes, his colour scheme was already set. I put in a lot of hours with this project. I created different shades of brown for his bark armour. Also starting with a dark yellow paint which I shaded with army painter light tone, I added layer after layer of lightened yellow to highlight the rise and fall of the creases in his gown. I was happy with the finished article, and although I did not place very highly in the end, I gave it the best shot that I could. There were some really excellent entries which you can see here:

https://www.facebook.com/groups/2034232993516266

The Unithorn Rises:

The project I spent most of my free time on during this lockdown will serve as a ‘Unicorn’ in my ‘Forces of Nature’ army. I really enjoy the sculpting works of ‘Alex Huntley’ who’s company ‘Warploque Miniatrues’ created the skirmish game ‘Arcworlde’. For a long time I have admired his Unicorn miniature from his ‘Wild Elf’ faction, which he called a ‘Unithorn’. It looks like a creature constructed from a bramble bush, rearing up and ready to protect its woodland realm. At first I could not think what I would use it for, but after painting my ‘Forest Shamblers’, and ‘Tree Herder’, for ‘Franticon’ this year, a theme started to unfold in my head. I knew the ‘Unithorn’ had a place in this army.

I envisaged it as the spirit of a Unicorn, summoned to life by druids and reclaiming its previous form using thorn bushes. After painting the model and mounting it on a regular cavalry base I thought, ‘She needs something more’, I puzzled over this for a bit, and then the idea struck me, ‘A thorn bush needs flowers’! I took to the ‘Green Stuff’, mixed some up, flattened it down and rolled each piece into a cone. Then using  the narrow end of a paint brush, I teased out the ends until they looked like the petals of a rose. When they dried I decided to paint them a colour that would really stand out and went with pink. When finished and I added the roses, but the mini still cried out for more. The mane that the unicorn was sculpted with is generous, but I wanted more. I wanted it to cover the sides of the head, and flow down the back. I considered going back to the ‘Green Stuff’ but thought it would not give the texture I was looking for. I had already used some ‘Busch’ flock to create the remains of the thorn bush on the base, and it had the texture I wanted. Using some glue I sprinkled flock where I wanted it to settle. After about three layers I was almost happy, I painted in a few extra purple flecks to represent smaller flowers. Finally the basic Unicorn was finished. However the model was not ready.

In ‘Kings of War’ the Unicorn can be given an upgrade and become a winged creature. I wanted to be able to add or remove the wings depending upon the points I was going to spend, this also meant making and extension to the base as the size of this increases when you upgrade to the ‘Alicorn’. I was not sure what wings I wanted, but knew that I did not want to go with the regular eagle or bat wings that have been used in the past. I was in my back yard clearing away some Ivy, when I though these leaves look quite wing like. I picked a few up and placed them together, I thought they looked just like, ‘Butterfly’ wings. I took the leaves inside and used them as stencils on paper, having cut out the leaf shapes, I gave them an initial green undercoat and once they were dry I dipped them in varnish to make them more durable. It gave them a malleable plastic like texture. Once these were dry, I decided upon a simple pattern and pained this using various shades of green and purple. This resulted in a set of leaf like butterfly wings. In order to attach them to my Unicorn I made a frame out of green stuff, I painted this to look like the branches of the Unithorn. I stuck the wings to this frame and added a bit more flock to bulk out the mane of the larger creature. This left me with something resembling a large green moth. I place the Unicorn upon her base extension and added the wings. The end product was an exact match of what I had envisaged. I love this free style modelling we are able to do with ‘Kings of War’; it really allows you to use your imagination.

Mono-pose Dwarf:

In early May I saw a few people on social media, posting photographs of a miniature that they had painted 10 or more years ago, and one of the same or similar miniatures painted that week. From this I decided to set myself a bank holiday challenge to find one of my earliest paint jobs, take a photo, then strip him down, and give him a new coat. I delved deep into my mini collection and pulled out a mono-pose plastic dwarf from the mid 1990’s. He was in desperate need of a repaint. So I took a before photo which I added to my own back holiday challenge page on Facebook, and also on the mono-pose painting challenge that was taking place on the ‘Middle Hammer’, pages. I did what I could to remove the old paint, and then undercoated him using the old dwarf flesh. I decided upon a similar paint job, but added new colours into the mix, yellow and bronze. I had originally given this model high topped boots, but decided upon this occasion to make this part of the figure into trousers. I tried just yellow at first, but was not keen, so I added some red stripes which I think worked well and were a good match for his red cowl. To tie the axe and helm to the rim of the shield I added some bronze to the interior of the axe head and a bronze band around the base of the helm. As he was older now being over 20 years since his first coating, I decided to give him grey hair. Overall I was happy with the results.

Thank you for reading, I have a few more painting projects on the go, but I’m not sure when I’ll get another battle report, we’ll have to see how long lockdown and it effect last. Stay safe.

Franticon Kings of War 2020: Doubles

Hello MoDers,

Welcome to my much delayed post following my 3 day attendance at Franticon 2020 that was held in Dark Sphere (Shepherds Bush) London, between 6th and 8th March 2020. It had originally been my intention to type up an all-encompassing blog to post the weekend after the event, but life happened and ‘Corona Virus’, started to get a grip on the UK so I have been somewhat distracted.

So after the usual procrastination I have decided upon a strategy to write about the event. I plan to write 3 separate blogs for each event: ‘Vanguard’, ‘KoW Doubles’ and ‘Kow Singles’.

Last year I took an Elven Sea-kin list to match my friend Neil Dennison’s Trident realm army. We came dead last, but over all had a great day. I was inspired to return. A few months later my ‘Kickstarter’, pledge in the ‘TTCombat’: ‘Halfling and friends’ arrived and brought with it enough ‘Treemen’ to build a ‘Forces of Nature’ ‘Shamblers’ horde. I knew then what my doubles army would be for ‘Franticon 2020’, I just had to think about what else I should add. My friend Neil came to the rescue again as he did not want his ‘Treemen’, and gave me his, so now I had 2 hordes of ‘Shamblers’ it looked like I had a theme for my ‘Forces of Nature’: lots of tree men.

My work had a restructure and I had a relapse with my anxiety and depression. Somehow during this time I lost touch with Neil who moved to a new department, which is a real shame. However toward the end of 2019 several London based ‘Kings of War’ players put together a gaming group and ‘Facebook’ page: https://www.facebook.com/groups/414256149261614/ for Kings of War: Central London. We play at venues all around London, but mainly seem to congregate either at the ‘Bad Moon Café’ or ‘Dark Sphere’. Here I met Chris Lynch, who mainly plays with an Elven army with a fantastic autumnal sylvan style, the army is really well painted and Chris uses it to great effect. He agreed to partner me in the up coming doubles, and by early January with some suggestion from Chris, my 1000pts ‘Forces of Nature’ army was ready, on paper that is.

With just over 2 months I had to get the following army together:

1 Druid mounted on a Forest Steed with the Shroud of the Saint, which gave him healing (5) I also paid for him to have Surge (4)

1 Tree Herder with Healing Brew, (the main reason for this choice was the Radience of Life aura which provides the army with added healing, very useful). He also came with Surge (8)

2 Forest Shambler Hordes

1 Beast of Nature (with fly and extra attacks)

It was only 5 drops, with an overall unit strength of 8, but with similar choices on Chris’s army, I believed we stood a good chance, despite my awful memory and lack of experience using this faction.

I had a good amount of minis in my collection to represent most of these army choices with the ‘Treemen’ from ‘TTCombat’, a ‘Manticore’ from ‘Warploque Minitures’: ‘Arcworlde’ range (I made some slight alterations to this mini by adding some ‘GW’ ‘Ghast’ wings) as my ‘Beast of Nature’, and a lovely sculpt by ‘Conquest Games’ from their ‘Wealdgeist’ range, a mounted elf lord on a boar, that I believed would be perfect as my mounted ‘Druid’. ( I picked this chap up at SELWG 2017, always hoped he’d come in useful). However no matter how much I looked around I could not find a large ‘Treeman’ that I liked enough to buy as my ‘Tree Herder’. Thankfully Chris came to the rescue and suggested that I look closer to the source, as ‘Mantic’ make a ‘Tree Herder’ sculpt that is really nice, I looked at the website, and have to admit it was one of the best large ‘Treeman’ figures I have seen. Chris said that I could use one of his, as he had 2 ready to go and only needed 1 in his army, but having seen the ‘Mantic’ model, I just had to buy it. The model arrived 3 days before the event, and I had a huge task to finish all of my units including my herder, It is the fastest that I have ever finished a paint job, and took three nights staying up past midnight to manage it, I was exhausted before the first day, but it was worth it:

The Doubles event was being run by ‘Kings of Herts’ on Saturday 7th March. As usual Paul Roberts and Matt Green put together a really well organised tournament. Here is where my terrible memory comes in, I cannot remember the names of all out opponents, I really should write more down, when I know I’m going to be blogging. I remember that we faced Jude and Gino, 2 lads from Cornwall (Like me!) who brought a Kingdom of Men/Nightstalker alliance. I have played both in the past and they are really good at ‘Kings of War’, I was a little worried, but we had an upper hand, as Chris and I had more experience with 3rd edition. Despite some careful deployment and manouvering, it was not long before our units were engaged in a grinding melee. Thanks to Chris we were lucky to gain the central objective early which meant they had to come to us if they wanted to get those points. We managed to hold out toward the end, I think I lost everything bar 1 ‘Shambler’ horde. We claimed victory in our first game, it was very close though:

Our next opponents were Daniel and Ed with a Sylvan Elf/Dwarf alliance, Ed’s army looked lovely. Their army was quite similar to ours, but boy did they know how to use it. After the 1st round things looked bleak for us, and we decided that someone was going to need to make the first move forward, we did and we were crushed. I learned a big mistake I had been making regarding the movement for flyers and their pivoting. Most will know this, for some reason I did not. Whereas flight gives you up to 20 inches movement, if you use it you can only pivot once. If you only use the basic movement of 10 inches then you nimble comes into play and you can pivot twice, but not if you move more than the 10 inches. I hope I can remember this as I plan to use flyers a bit more often than I have in the past, due to the disruption they can cause. Needless to say we were annihilated, but it was a fun game especially the press in the centre of the table:

Our last game was against Jon and his partner (sorry I have tried to research your name, but failed miserably). They had Orcs, Goblins and lots of Trolls. I am still not use to the way in which an Orc army can dash across the table and brutally clash with your units. Thankfully most of our troops were toughness (5), with good nerve, so not so easy to break as my ‘Rhordian’ or ‘Empire of dust’ soldiers. I must admit that by game 3 I tend to be really tired, I don’t understand how the game tires me out so much, in many ways it is much more exhausting that a good session in the gym, and does not bring then benefit of an adrenaline/endorphin rush to keep you going. Therefore I cannot remember a great deal about this game, I think it was close, I know we lost, but that is pretty much all I can say, other that we had another brilliant set of opponents:

As often happens when fun is being had, the time flew and it was heading into the early evening. I started to pack, only taking a break to listen to the placings and awards. I did not think I had played particularly well, and had been a bit grumpy after my mistake in the 2nd game, mainly because I don’t like to make mistakes, so I was very surprised when it was announced that I had won the ‘Most Sporting Player’, award, so surprised in fact that I responded, ‘Me! Are you sure?’ It was an unexpected end to the event. As a prize I was given a ‘Mantic’ ‘Greater Water Elemental’ which will help me expand my ‘Forces of Nature’.

At the end of the day I travelled back home, very tired, both looking forward to and dreading the next day. Overall day 2 of ‘Franticon 2020’ was excellent.

After winning the greater elemental, I obviously had to buy enough miniatures to build a lesser elemental horde. And as the ‘Mantic’ Glade Walker Druid is a great match to my mounted druid from ‘Conquest games’ I definitely needed to purchase one of these also, now to reach 2000pts:

20200328_215145

Here is a list of links to the suppliers I used to build my army:

https://www.facebook.com/darksphereshepherdsbush/

https://ttcombat.com/collections/fantasy-realms

https://www.warploqueminiatures.com/bestiary?page=2

http://www.conquest-games.co.uk/index.php?cPath=41_46&&page=1

https://www.manticgames.com/games/kings-of-war/forces-of-nature/

Nearly 2020, time for a project update

Hello MoDers,

Merry Christmas and Happy New Year.

2019 has not been a great blogging year for me for various reasons. On the bright side however my hobby opportunities have increased since becoming involved in the Kings of War tournament community. I have taken part in tournaments both local and away from London, which in turn has driven my project completion rate up a notch, so that I can have a greater choice of units from my chosen Kings of War armies. Currently I am collecting:

Empire of Dust, League of Rhordia and Forces of Nature.

I have not played with the former two since the release of 3rd edition, because I have been focusing upon my Empire of Dust army.

As this December 31st this will be my final post of 2019, so I’d like to share with you my progress on my current painting projects.

Sir Jeffrey Hudson:

Prior to the release of Kings of War 3rd edition I was toying with the idea of taking part in the whole 3 day ‘Franticon’ event in March 2020. Having just bought the ‘Ice and Iron’ rules expansion for Vanguard I was really intrigued to play with a ‘League of Rhordia’ faction. I wanted to represent each warrior type in the war band as a Halfling, I have a perfect Captain, some great House Hold Guards and even a Mage or two in mind.

Having been given some of the war bears from the TTCombat ‘Halfling and Friends’ kickstarter, I thought they would be a perfect mount for a Halfling Honour Guard. With the idea firmly in my head, I found a suitable Rooster rider from a TAG kickstarter and went to work. With some cutting and filing and plenty of green stuff, along with some plastic confectionery from my bits box, I made some good progress.

As tradition dictates I bought a bottle of ale to drink whilst I hobbied, the beer itself ‘JHB Bitter’ from ‘Oakham Ales’, gave me some inspiration as to what I should call the fella when he was finished: “known as “Lord Minimus” Sir Jeffrey Hudson, also, was an adventurer, courtier and duellist in the service of King Charles I, he was only 3′ 6″ tall but his modest strength was more than made up for in character”, I decided that this was a great back story for my Halfling honour guard.

Monolith:

Sadly when 3rd edition Kings of War was released I had to wait for the new ‘Uncharted Empire’ supplement to come out, to find out that the ‘League of Rhordia,’ took quite a hit, and lost a large amount of the units it boasted in 2nd edition. It is still a very capable army to use and thankfully kept the ‘Aralez’ one of the things that add character to the list. Sadly the Halfling presence was greatly reduced, which put a halt in my progress with my ‘Halfling/Rhordian’ war band. I do not know if the changes in 3rd edition Kings of War have transferred over to Vanguard yet, so I may still be able to go ahead with this idea at the ‘Franticon’ tournament at ‘Dark Sphere’ in London this coming March.

With the release of 3rd edition Kings of War, my Empire of Dust army also faced some changes. One of these was the evolution of the ‘Monolith’. Before it was a kind of scenery piece, that you could place during the set up phase. It could boost the spell casting of your army’s magic users, if they were within 6 inches of it. Although I had a model to use for this, I couldn’t work out what to do with it, so never added it to my army list.

The new Monolith is an entirely different beast. It can move, has real staying power and once per shooting phase can cast Surge (8) upon any EoD unit within 24 inches. I have used it a few times and it works very well. I decided my current model needed a lot of work to keep up with its new role as a Titan. I went to work with my converting kit and a new pack of ‘Mantic’ insect swarms. I’m quite happy with the assembly so far, but still have a few more details to add.

Behemoth:

Another EoD unit to be visited by the change fairy was the ‘Reanimated Behemoth’, which is now on chariot based monster. It no longer has the option to take a mini catapult, but can be given the ‘Drain Life’ spell, which has less range, but is a really useful ranged attack option which I believe fits the fluff of an undead army much better. I had already begun to tire of my ‘Ghostly Stegadon’ miniature which was one of the first EoD units I painted. I wanted something different. I had already been painting an old ‘Games Workshop’ ‘Tomb Scorpion’ to be a scorpion husk within my army. However that unit has been removed entirely from the EoD list. Straight away I decided that with a few changes the scorpion would make an excellent Behemoth. I had a vision of a giant scorpion with a pile of skull trophies mounted upon its back, shooting death rays from its eyes. I had to attempt to recreate that idea, and am quite happy with the way it has turned out.

I’d like to say thank you for reading my posts and sticking with me throughout what has been a tough year. I have a few blogging plans for next year and hopefully more hobby opportunities. Work seems to be settling down a bit, so hopefully my anxiety and depression won’t have so much of an impact on me in 2020. Happy New year!

Clash of Kings 2019

Hello MoDers,

I know I said my next article would be after SELWG 2019, however after my first weekend long ‘Kings of War’, tournament I just had to write something about it, it was utterly fantastic.

I decided to represent the ‘Empire of Dust,’ as I am most practiced with this army. Don’t worry I am still Halfling obsessed. I just seem to be better able to utilise the abilities of this army, in a way that provides a challenge for my opponents, whilst giving me a better opportunity to obtain those elusive victories. I took the following 2000 pts army:

Ahmunite Pharaoh – Mreb’s Grimoire – Drain Life – Spell Syphon,

Cursed High Priest – Myrddin’s Amulet – Fireball/Vicious – Drain Life,

Idol of Shobik,

Bone Dragon,

Reanimated Behemoth – Light Balefire Catapult,

Soul Snare,

Skeleton Spear Horde – Brew of Strength – Casket of Damned,

Skeleton Archer Horde – Heart Seeking Chant.

Enslaved Guardian Archer Horde – Chant of Hate.

Upon first view, it looked quite a small for a force that cost 2000 pts. I think that my selection, especially with the spells and other buffs I added, I kind of tied my hands a little as most other armies at the tournament were much larger than mine, and after getting out flanked and pretty much overwhelmed in my first three games, I several valuable lesson over the weekend, this one was: ‘More boys, less toys”.

20190928_094058

On the Friday evening I played a practice match against Richard Massie, who went on to join our team ‘Jacks of Herts’ for the weekend. He played with The ‘Trident Realm’ and they are quite tough, each unit has ‘Ensnare’, and Richard had brought along two ‘Kraken’, (giant squid monster) which have ‘Regeneration’, this means that unless you take them off in one round they have the potential to heal any/all the wounds you give them. They did this to great effect and I could not really focus on the rest of his army. I had been lucky enough to take out his two units of ‘Naiad Heart-piercers’, before they could do any damage, however his two ‘Leviathan’s Bane’, more than made up for any damage those units might have caused. Half way through this game came another lesson: ‘Know your army’, my memory is not the best for this, however it was good to find out before the actual tournament, that the Stats for ‘Guardian Archers’ are: Me (4) and Ra (5), not the other way around. I really dislike making mistakes, and am glad I learned from this before the proper games started. This is what practice games are for.

Over the weekend I played six games of ‘Kings of War’, against five different races from ‘Pannithor’ (‘Salamanders x2, Orcs, Abyssal Dwarfs, Vampiric Undead, and Night-stalkers’) with six brilliant hobbyists (Dan, Jez, Caillem, David, Tom and Andy). Of my six games I lost five, and finally broke my duck by gaining my first tournament victory in the grudge match: Undead V Empire of Dust (I like to think of there being an ancient grudge between these two evil factions). Four of my losses were quite close, and could have gone either way. However my Skeletons were smashed to smithereens by an unstoppable green tide, played very well by Jez Gurney. Two more lessons from these games were ‘Set up according to your strategy, not theirs’, and ‘Play to the scenario, it not all about killing’ (Unless you are playing the kill scenario). Also if you buy a spell or magic item, make you you use it, I wasted 30 pts on ‘Spell Syphon’, and did not use it once.

As well as the fun of seven games of ‘Kings of War’ over the weekend, there were plenty of shenanigans on the Friday and Saturday with games, quizzes and some special reveals from Ronnie Renton and the Mantic team in relation to ‘Kings of War 3’, and their new ‘Kickstarter’ project ‘The League of Infamy’:

https://www.manticgames.com/shop/what-is-the-league-of-infamy/

(There was also some mention of Mantic Halflings).

After all the talk and sneaky peaks at some beautifully painted ‘Mantic’ miniatures, I played a couple of really fun games. The first was called ‘Guns & Money’ a game of heists and hustles, in which you are armed with a gun shaped piece of foam, and need to bluff your way to the end without getting shot (too often) and amassing a fortune in ill-gotten gains. The other game was ‘Tiny Epic Defenders’, a great fantasy based co-operative board game with really interesting game mechanics. I played this with Paul and Matt from ‘King of Herts’ and it was a perfect end to a fantastic day.

I was thoroughly exhausted by the time I started my journey home on Sunday evening, but was lucky enough to have the company of Tom, the Night-stalker player I had face in my fifth game. We had an interesting chat about everything we heard about ‘Kings of War 3’ whilst we waited for our train to Stockport.

Over all I had a really good weekend. The Mantic team had run an exciting and enjoyable event, the host gaming centre ‘Element Games’ in Stockport was well very welcoming, and the Premier Inn across the road was clean, warm and very comfortable. I definitely recommend attending the tournament if you have the chance, the event has already been planned to take place in Cardiff in October next year:

https://www.manticgames.com/games/events/tickets/kings-of-war-tickets/clash-of-kings-tournament-2020/

I can’t wait until next year to get me ‘Kings of War’ fix, and so I have bought an early bird to the ‘Franticon’ weekend at ‘Dark Sphere’ in Shepherd’s Bush, London in March 2020. I have five months to plan and prepare 2 armies and a skirmishing force for the three day event, and learn to play ‘Vanguard’:

https://www.manticgames.com/news/mantic-franticon-2020/

Until then however my next stop is SELWG 2019.

Long time, no type

This blog is long overdue. Many times since my last post in January I have meant to report on events that I have participated in, and games I have played, but sadly my depression and anxiety have been increasing since last November, and this March it came to the point that I needed to seek help, and go back on medication. This has left me generally apathetic and each time I have sat down to type, sentences fail to form in my mind and my enthusiasm for posting wanes. Here we are in June now, and I have added nothing to Mug ‘O’ Dice since the beginning of the year. I have decided to make a quick post today, largely as a catch up.

In March I attended ‘Manticon 2019’ a weekend of ‘Mantic’ based gaming. They were holding two ‘Kings of War’ tournaments one singles and the other for doubles, I teamed up with my friend Neil Dennison and we took a Sea Elf/Realms of Neritica army along to the battle bunker at ‘Dark Sphere’ in West London. There was a good attendance at the event and we played some good games against some friendly and knowledgeable people. I wanted to improve my tournament record having failed to win a game during a ‘Kings of War’ tournament. Generally it is not about the result for me, but to lose on every occasion can become disheartening. Our first opponent was a Night Stalker/Ratkin combination that annihilated our army, we certainly learned from that game and our opponents were kind enough to give us some tips for our next round. Game two was against an Ogre/Forces of Nature combination a very friendly couple took us up to round 7, and it looked like we might actually take the game, however the final rounds swung against us, and we evaded victory once more. The final game was against a Dwarf/Dwarf combination a very tactical game and one in which I finally broke my trend as we managed to force a draw. Our final results netted us the wooden spoon, the sting of which was removed when the tournament organisers presenting us each with a ‘Mantic’ terrain box, which was very kind.

April came along and SALUTE 2019 happened, sadly I missed it due to work, which is a shame, on the bright side at least I saved some money. It has made me more determined to attend SELWG 2019 this year at ‘Crystal Palace’ on Sunday 20th October 2019. Follow the link to find out more:

https://www.facebook.com/SELWGSHOW/

May saw an end to the ‘Kings of War’ campaign that I have been taking part in at the ‘Tanelorn Gaming club’ at the ‘Magic Madhouse’ in Stratford, East London. I had enjoyed taking part in this campaing, which was run by my friend Guy Harper. I only managed to win my first game against an army of ‘Ratkin’, however I enjoyed everyone of them, playing against some very friendly people. My ‘Empire of Dust’ army faced deamons, Dwarves, Beastmen and Elves as they fought their way into the Isle of Valundar, my Pharaoh looking both for his long lost brother, and revenge upon those who sunk his fleet. He saw gaining shards of the ‘Fenulian Mirror’ as a bonus. The last game as a six way affair with the object of securing the mysterious tomb in the centre of the board. Melee took place across the table and many troops were lost, By the end of turn five it looked like my army would carry the day, sadly we had trusted in a pact with some Dwarves who attacked us in the rear and flank and stole the victory. During the game I was impressed how much hurt a simple troop of Dwarf Berserkers can hand out, and the damage that a Herd Brutox can soak up. It really was a great climax for the campaign.

Finally I have entered another doubles tournament with ‘Kings of Herts’ this time it is a fundraiser for the school where they run most of their events. To find out more about it, follow this link:

https://www.facebook.com/events/2266931370245040/

I am taking 1000 pts of ‘Empire of Dust’ my partner this time will be Mark Cunningham of the Bexley Reapers who I believe is bringing some ‘Varangur’ I am currently finalising my list and prepping the minis, I will try to blog about this nearer the time. Mark and Grant from the reapers are also organising a tournament to take place on 20th July 2019, I cannot make it as I am taking part in the race for life on the same day, but if you are interested, follow this link:

https://www.facebook.com/events/2178879795497410/

MoD September to November

Hello readers, I really must get more on top of this blogging, yet again I have let too much time go part without touching finger to key. This might be a long issue, it really depends on how much I remember there has been a good amount of hobby these past few months.

Isle of Valundur

I have played two games in the slow grow campaign since my last blog. I have faced off against an army Elves and a throng of Dwarfs, both enemies pipped my skeletons to the post in the Kings of War pillage scenario.

Game 1 against Guy’s elves was a bit of a slow starter, and I lost a token to him from the beginning as he placed a unit of scouts upon one that I had placed in his deployment zone (objective markers are placed before the role to choose sides), the marker had been placed in some difficult terrain, which meant he had cover and anyone that charged them would be hindered. The unit really did prove impossible to shift despite two direct hits from a balefire catapult, a hail of quivers from the guardian archers (a unit that is definitely worth it money) and a full on charge from revenant chariot unit who totally failed to scratch the Elves, who would not relinquish the objective. Centre table there was plenty of blood shed as a unit of Palace Guard marched toward an unreachable objective. My Skeleton Spears horde charge an enticing horde of Forest Shamblers, wounds were caused on both sides, but sadly it was my troops that crumbled. A Forest Warden charged out from the woods right at my Enslaved Guardian Archers, and although he drew some ichor, the Guardian counter charge proved decisive and the Treeman was downed. The game continued in this vein, with the final action taking place around the only marker my army had nabbed. My opponent did not want my deadites to have any objectives at all, and swooped his Drakon Rider Lord in to dispute the claim. The fateful dice role for turn 7 took place, a 5 was the result and the turn took place. I was reticent as I did not think my army could hold out. I turned my Behemoth around to face the Drakon Lord, and used my Pharaoh to surge her into the flank of the winged monster, with the doubled attacks, after the undead beast’s rampage was finished, there was nothing left but Elf jam and a few scales. A moral victory that earned the Behemoth ‘Man of the Match’ (on my side) and softened the pain of losing. Thankfully I did get an exploration phase and managed to find my first shard of the Fennulain Mirror.

In game 2 I faced Conrad’s Dwarfs, a totally different prospect to the Elves, and although dwarfs are not the fastest movers in the game, they weren’t slow in getting into the action. With my 150 point boost I upgraded my Enslaved Guardian Archer regiment into a horde and gave them healing brew. This unit has proven to be reliable and effective, by doubling their number I increased their attacks to 18 and strengthened their nerve. I also brought in a Swarm regiment to act as a screen. Given the table size and points value of our armies, we altered the role for objective tokens from D3+2 to D3+1. I duly rolled a 1 so we only had two objectives to fight over. I decided to split my army in two, sending my Skeleton Spear horde and Chariots under the guidance of my Pharaoh for an objective that had been placed in the centre of the table. The Guardian Horde, Behemoth and bugs went for the other marker which had been placed on the far right of the table. My tactic was just to go for it and see how Conrad reacted, and moved all my units toward the objectives. In the shooting phase my Revenant Chariots took a shot at a regiment of Berserker Brock Riders although they hit they could not scratch the tough dwarf hides. My Behemoth needed a 6 to make her shot, and she hit her target, causing 3 wounds on the nearest horde of Dwarf Ironclads. In response to this Conrad used his suped up Dwarf King to push back the Chariots with a Wind Blast spell he acquired earlier in the campaign, putting them in a poor position for their next round. The Dwarfs moved up rather quickly and but not much else happened in round 1. In the rounds that followed there was plenty of action, with the Brock Riders and Mounted King making the first charge of the game, initially bouncing, but eventually destroying the Revenant Charioteers. In turn the Guardian Archers vaporised both of Conrad’s Dwarf Berserker troops in separate shooting turns. In the centre of the table there was a tussle between two hordes of Dwarf Ironclads and my horde of Skeleton Spears, there was charge and counter charge for three turns, and my Spears held out, taking and inflicting pain. In the end however they were overwhelmed by the tenacious Dwarf units. (On the walk home I realised that I had forgotten to use the units phalanx and life leech special rules, and only remembered the ‘Pipes of Terror’ special bonus in the first turn. The result could have been quite different, darn my faulty memory). This victory gave the Dwarfs the centre objective. The Brocks and King raced across the table towards the left side. Whilst my Pharaoh, Behemoth, Guardians and Bugs turned to face the approaching enemy. My Guardians shot a volley at the weaker of the two Dwarf hordes, destroying the unit and claiming some revenge for their downed skeleton brethren. The Brocks and the King charged the Guardians who duly collapsed under the force. The Behemoth stepped forward and was willed into the flank of the king, he scored 7 wounds but was unable to make the King leave the field. My opponent was then left with a dilemma, he was presented with a possible flank charge on the Behemoth with his Dwarf Ironclads, but this would mean leaving the objective and relying on a 7th turn to make it back, he was eager to take out my giant beast, but took the route of common sense over the thrill of gambling away his lead. This decision served him well the dice was rolled for the extra turn, but a 3 decided that the game came to an end. His Dwarf horde held one objective, my Swarm held the other, with a unit strength of 3 in comparison to my unit strength of 2, the Dwarfs carried the day. I did not get an exploration phase this turn, but earned enough points for three units to gain veteran status, one of these was my mighty Behemoth which has somehow become ‘Stealthy’.

Grumpy Old Tin

23rd October was SELWG 2018 at Crystal Palace, sadly I could not make it this year, but my friend Nik came over from Austria to attend, he stayed over at our house, and was generous enough to gift me with some products from is small gaming production line ‘Grumpy Old Tin’. In the past he has sent me some fantastic wooden buildings made using his lazer cutting skills. Now he has started making his own flock, grass tufts and mosses. I’m particularly fond of his scenic wild flowers. Check out his wares at www.grumpyoldtin.com

King of Herts 2

In October I attended a brilliant doubles tournament in Hemmel Hempstead run by Matt Green and Paul Roberts. This was to be my second Kings of War tournament and my first in the doubles format. I put together a 1000 point ‘League of Rhordia’ list which consisted of mostly Halflngs. I was partnered by the very talented Rusty Shackleford who brought his Dwarfs. We were to play three games, we definitely played the pillage scenario, but I have forgotten the other two scenarios that were selected. We faced three alliances: Neritica with Elves, Werewolves with Vampires (basically two lots of Undead) and Neritica with Dwarfs. We did not win any of our games, but we came close and scored enough points to avoid last place. Our first and last games were really close, however the Undead alliance tore our troops asunder, my poor Halfings did not know what had hit them, although my Master Sergeant gave as good as he got, holding out against a horde of Werewolves (at least for one round). The games were really fun, and I think learned a lot from Rusty and my opponents. Matt and Paul were excellent hosts and event organisers creating a great atmosphere. They also arranged for  ‘The Pit’ gaming shop to be on hand to sell some great deals, and sent out an order to local eatery ‘Burgitzza’ who do a nice line in burgers and pizzas. If you have the time I thoroughly recommend that you attend one of their Kings of War events.

https://www.facebook.com/events/1841774202605061/

The guys also gave tournament goers with some lovely laser cut wooden terrain pieces, Rusty was kind enough to paint up mine and he also gave me a painted Dwarf Waystone, and a dead Halfling wound counter, all painted beautifully:

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Winged Aralez

When thinking about my army list for Kings of Herts I wanted some mobile fire power to assist the Honour Guard unit that I was taking. The obvious idea was Halfling Ranger Cavalry, and I was taking a troop of these, but felt I still needed something more. Flicking through the pages of ‘Uncharted Empires’ I noticed that as well as being able to mount your mage upon a horse, they also have access to the Winged Aralez. According to Armenian mythology  an Aralez is a dog like spirit that live in the sky and are believed to decend to the field of battle and lick the wounds of dying warriors which can heal or even resurrect them. People have used many different miniatures to represent these majestic creatures. I have tried to stick to the dog like description and used the ‘Games Workshop’ Thunder Wolves to model my own Aralez. I currently have two hordes of Honour Guard and an Winged Aralez Ancient (not a GW mini), but I did not have anything to represent the middle ground, the simple Winged Aralez. I had enough parts left for one more Thunder Wolf, but no wings. I had used Griffon Wings for the Ancient, but decided they would be too large for the younger Aralez. I looked around and asked my friends Nik and Neil for advice, and eventually resolved upon finding some wings from an old school Wood Elf Falcon Rider, I hit e-bay and found just the thing, when they arrived I was ready to start. I had already decided that I would stick to the tan body colour that I had used with the Honour Guard, but I wanted the mane, wings and tail to have a fiery appearance, to show the Aralez had taken on some of its master’s hot temperament during the bonding that all Aralez riders must go through. I was happy with the finished piece, but had an issue, originally I planned to use the old ‘GW’ Supreme Patriarch ‘Thyrus Gormann’ as my mounted wizard, however his staff prevented him from sitting upon his mount. After a quick trip to my bits boxes I had a combination of High elf and Empire knight parts and with some help from some green stuff I quickly assembled a new wizard to ride the beast into battle. This meant that I was still painting the night before the tournament, but that is nothing new.

Franticon

Over the weekend of 23rd – 24th March 2019 Dark Sphere Megastore in Shepherds Bush will be the venue for a huge ‘Mantic’ event which is co organised by the Frantic Gamers Podcast. There will be tournaments of ‘Kings of War’ (including Kings of Herts 3)and ‘Deadzone’ and the ‘Dreadball’ 2019 UK National Championship. I’m going to the Saturday and plan to take part in the Kings Of War doubles tournament. For more information follow this link: https://www.facebook.com/events/245149449525248/

*** Excelsior ***

Passing of the Shroud

Hello MoDers, with a combination of this heat sapping my will to write anything, and going on holiday only a day after the ‘Shroud of the Reaper’ tournament took place, my post event report is somewhat delayed.

In summary I had a really fun day in Bexley, taking part in a really well-run tournament and getting in four games along the way. A lot of work had gone into making the gaming experience a pleasure from well themed gaming tables to personalised dice trays. There was some spectacular armies on display it was clear to see that a lot of effort and no small amount of talent, had gone into their completion.

My Rhordians faced off against the ‘Forces of Nature’, ‘Varangur’, ‘Undead’, and ‘Dwarfs’. Sadly I did not manage to achieve even one victory in fact I finished in last place. However I did achieve my main goal of not getting tabled, and more importantly I had a lot of fun.

Army List

For many years I have been a Dwarf player, and became very skilled in using the gun line tactic that many Dwarven armies use to great success. One of the reasons I had for a change of army when I took up ‘Kings of War’, was to have a mobile army that actually moved toward the enemy without getting flanked, isolated and wiped out.

As I mentioned in the ‘Counter Charge’ podcast ‘Rhordia Revealed’ the league has a very good range of mobile units from Halfling Ranger Cavalry to the mighty Honour Guard. I set my mind on having a mainly mounted army. In Clash of Kings 2018 Rhordia was gifted two fun looking formations. I’m not a great fan of formations per se, as I love to create my armies free hand, and would hate Kings of war to take the Warhammer Battle Scrolls route. Army construction os one of my favourite part of the hobby, it links in very well with fluff. However as an option they seemed interesting.

The formation I was interested in was the ‘Thoroughbred Mounts’ which consists of a Regiment of Halfling knights, two troops of Halfling knights and a mounted Halfling master sergeant. As well as providing four units of nimble light cavalry the gained the added bonus of 1 inch to their movement and the Hatred special rule. I really wanted to try this out. Sadly I did not read the formation set up correctly when I went through the book, and thought that it was 1 regiment, 1 troop and a Master sergeant. it was only when there were 25 hours left until the army list had to be submitted, that I noticed my error, I had no more Halfling knight miniatures at my disposal, my draft list needed a total overhaul.

With only a week left until the tournament I had to think fast. In response to an earlier blog, by one of the event organisers, Grant Alexander, the suggestion of using the 25% allowance for allies. I now had to seriously consider this option. I still have my Warhammer Fantasy Empire, High Elf and Dwarf armies as well as a Kings of War Empire of Dust army, as Rhordia is a neutral army either of these could have come to my aid. As mentioned earlier my preference was always for the Dwarves, and they have some really great units at their disposal. On Twitter @Thunder_Ox suggested I brought in a solid shooting unit, in response to the same blog. A colleague at work, Neil Dennison, who is quite au fait with the Kings of War Dwarves and he suggested a unit of Dwarf Rangers with a Ranger Captain for inspiring and possible a unit of Earth Golems for added strength. With the models at my disposal, this was a viable option and the one I went for in the end.

My completed army list looked like this:

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Rhor’s Lunch Wagon:

Duke on Ancient Winged Aralez (Mind Fog and Blade of Slashing)

Honour Guard Horde (Chalice of Wrath)

Honour Guard Horde (Staying Stone)

Battle Shrine

Halfling Knights Regiment (Hammer of Measured Force)

Halfling Iron Beast

Mounter Halfling Sorcerer (Wind Blast, Drain Life, Myrddin’s Amulet)

Halfling Howitzer

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Dwarf Ranger Captain

Dwarf Ranger Regiment

Earth Elemental Horde

I had not realised at the time of submission that the staying stone had already been nerfed and now only strengthened the units waver level and not their breaking point. I had chosen this item in-order to keep the Honour Guard in the fight longer as they had themselves been nerfed in the Clash of Kings 2018, leaving Rhordia with very few units that can take a hit. Had I read this part of the Errata before making final selection, I believe I would have re though the selection. My other post game tournament thought on this list is that I should have selected the Volley Gun over the Howitzer, as indirect fire was not really required in these games, and the Howitzer which is pretty hit or miss was only effective in one out of my four games.

On the day I was most impressed by the units of Honour Guard which are pretty much a paper tiger, if they get the charge, they hit hard and with a large amount of attacks, there are not many units that can stand after these guys have struck them. Throughout the day these chaps wiped out a horde of Earth Elementals in one hit and a Horde of Brock Riders in another. I just need to find a way to keep them in the game once they themselves have been charged. My most disappointing units were the Howitzer as stated and the Duke on Aralez Ancient, but this is largely because I did not really know what to do with him.

Conclusion

At the end of the day I learned several things, the first is to really get to know how your army works, practice and practice so that you don’t spend a lot of the game making errors because you don’t know the best way to set up or how best to manoeuvre your troops. Sadly I do not get to play very often so I am not sure how to achieve this.

Get used to and do not forget the chess clock, at the beginning of the day I was more preoccupied with not forgetting to click the clock at the end of my turn, determined not to accidentally run out of time. By the end of the day, I was quite tired and regularly forgot to tap out.

Bring spare equipment. I thought I was pretty prepared with spare movement trays, pens, army lists and card cut outs to use as proxy units to balance upon hills and other difficult terrain. However during my first game my tape measure broke as the metal tip came off and the tape disappear inside the casing. Thankfully my opponent was prepared and allowed me to use his spare not only in that game, but for the rest of the tournament. Thank you very much Steven Pearce.

During the game it might be a good idea not to assist your opponent by setting up a pathway of individual characters for a strong unit to smash through and over run into the flank of one of your valuable regiments. Whilst my mounted mage was busy blowing back a unit of Naiad Wyrmriders, I took my eye off the ball and left him within charge range, allowing them to plough through the mage and the reaper special character and into the flank of my Halfling Knight regiment who crumbled under the onslaught. Two lessons there, be less impetuous and concentrate on what you are doing.

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I would like to thank my opponents from the day for 4 great games of Kings of War: George Harris, Alistair Austin, Dan Woodley and Steven Pearce. I’d like to thank Daniel Read for pre-tournament practice. And I’d also like to thank Mark Cunningham and Grant Alexander and the rest of the ‘Bexley Reaper Wargaming Culb’ for making the tournament possible. I’d also like to thank Mantic for softening the sting of coming last by sponsoring the wooden spoon prize. In all I had a great first tournament.

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Wolf conversions and Campaign days

Happy 2017 MoD’ers, here is my first post for the year. I do hope that the festive season treated you well and your eager to make this as good a year as you can, I know I aim to.

Since my last Blog I started on a new figure project. I finally had assembled enough pieces for my Rhordian Duke mounted upon a Winged Aralez Ancient (Huge flying dog), for my ‘Kings of War’ League of Rhordia army. I had most of the bits and bobs within the lead and plastic collection that I have dotted around the house. However for the main body I wanted something large and impressive, I scoured the web for suitable miniatures, and the answer was presented by eBay in the form of an alternative model for the ‘Space Wolves Thunder Wolf’ produce in resin by a European company listed below. One of my 1990 sculpted GW Griffons parted with her wings, and I sent off to ‘The Assault Group’ for one of their splendid mounted Dwarves.

The back story for this character is based upon the fluff provided for the League of Rhordia within Mantic’s: ‘Uncharted Empires’. Rhordia is a melting pot of races formed through adversity in the form of Orc raids that almost broke the Republic before it got going. The population of Rhordia is made up largely of Men, Halflings and Dwarves. Whereas the first two are given specific stat lines, the Rhordian Dwarves are not catered for. I use Dwarf figures when I want to represent their presence within the army, and use the stats that have been provided for the specific Rhordian units they are representing. I do this more for the character of the army, than any specific bonus of including dwarf troops.

This character came to power when his family used their Dwarven skills for smoking and preserving meats, made their adopted town of ‘Chipolata’ a thriving city known for mainly for the sausages and delicate meats they produce. Money brought them power and that bought then position. I wanted to choose food related names for my character, and came up with Duke Brok Wurst, in honour of his family’s business. I decided on Black and Yellow as the clan colours and gave him Bronze armour to show his status. As he is mounted I decided to go with the lance and shield option he came with, but added a spare Warhammer to the saddle, as a typical dwarf side arm.

Giant Wolf – http://bitspudlo.com/products/storm-hounds-2

Wings – Games Workshop (Citadel) Old style Griffon

Dwarf – http://www.theassaultgroup-shop.co.uk/index.php?p=7&tags_match=Fantasy

Hammer – http://www.thebattleforge.co.uk/

Although I hve a number of things to do to complete the model, the KoW International Campaign ran this weekend (14th Jan) and I really wanted to get him involved as the legendary hero you were allowed to put together. So I included him in a 2000 + 200 pts army list that was an even balance, and took it to my local gaming club: H.A.T.E @ Bethnal Green Workingmen’s Club, who were running a special Saturday opening for the campaign day. He I face a new opponent, a rather skilled, but very friendly ‘Empire of Dust’ pplayer. The sides appeared evenly matched, but I had not experienced the pain of an army with the ‘Surge’ spell, they were on me in second and tore my Rhordians apart. Despite this I had a really fun game and would certainly like to face him again.

However, one thing I have noticed in many of my games is the ‘tactic’ or should I say reticence of war-gamers allowing their figures to get involved in the melee, unless they can be the ones to charge. They appear to literally be scared of holding units in place to take the initial impact, opting to actively avoid combat unless they get the bonuses a charge provides. Whereas this may seem sensible to many, it can lead to a boring scenario of either allowing yourself to constantly be the one who is charged, or both players hang back and have a rather dull game. Maybe games designers could do something about this, perhaps design skills and/or magic items that can be used to force the players into moving at your units and risk receiving the charge; I believe the ‘Warhammer Fantasy’ Dwarf army list had a taunting rune that did such a thing. It would certainly avoid the situation where two competitive players don’t really get a game, as both are too stubborn to move.

Well that is all for now MoD’ers, hope January goes well for you, and hope to be more regular in posting this year, 2016 was a complete mare.

Painting and the V&A

Sorry MODers, yet another delay to posting my blog. I had meant to produce a number of smaller articles between my last instalment and this one, but as usual the slings and arrows of outrageous fortune have kept me from that goal.

One of the things that prevented me from taking time to type a quick report here and there was a sudden passion for painting and creating, both my Rhordian and Empire of Dust projects received some love, as did some smaller tasks on the side.

As I have become more involved with ‘Mantics’ Kings of war, the lure of building more than one army has taken hold, and having already started a Khemri army just as the Warhammer world blew up, I have decided to put the troops to good use. George Harris a good friend from HATE the Bethnal Green based gaming club gave me a large number of pre-painted GW Tomb King skeletons, and the unpainted body for the classic (if unloved) Nagash miniature.

After some cleaning and inking, I based the skellies into a horde and a Regiment. Nagash’s torso was due some love and reparation. I visited my bits box and after a little digging I was struck by inspiration, just by adding some ogre arms and a metal skull, I had the perfect parts for an ‘Idol of Shobik’ an animated statue to some long forgotten deity, adding some much needed muscle to my undead warriors.

One of the many ‘Kickstarter’ projects that I have backed this year was the Diehard miniatures: Oldhammer Fantasy figures. I received my rewards in the summer; and lovely sculpts they were. I decided to paint the old school wizard, and knight with great sword straight away as they were exactly what I needed for some Rhordian Characters. These miniatures were fun to paint and took no time at all to finish.

In-order to make my Rhordian’s a little different I have gone down the route of scenic basic, I wanted to portray the agrarian society that was depicted in the army book, and have been putting as much effort into my bases as I do with my troops, sadly this does mean I take even longer to finish my units. It’s definitely worth the effort however.

About two weeks ago the committee at my local gaming club, HATE, announced that we had been invited to attend the Victoria and Albert Museum in South Kensington, to play some games, as part of an active exhibit in the V&A’s conference ‘Parallel Worlds’. Our task was to represent the club by playing a game of two, and talk to any visitors that showed interest. Who’d pass that up. My good friend Daniel Read asked if I’d like to play a game, and after getting permission from the ‘Boss’, I put together a 2500 points list for Kings of War, using Elves with Rhordian allies. We had a great game using a scenario called ‘Invade’ where both players need to get their soldier to cross the table and into the enemy deployment area. Daniel had taken Dwarfs, who proved to be as tough as ever, but we managed to stop them making any headway, sadly this was true of my own forces neither army got past half way by the end of the game. If it had come down to kill points, I believe my opponent would have carried the day, which is what makes scenarios so fun, you really have to think about your strategy, and generally after you have already selected an army to play with. It is much more interesting than the place units, then move, roll and kill or a straight open combat.

Finally I wish to mention a website that is run by a close friend. It deals in games such as X-wing, Munchkin, and has a good range of ‘Mantic’ products all at good prices. If you need some gaming goodies please check out: www.kabgaming.co.uk

Back again, again.

What’s this I hear you say, Mr Seb has finally got off his arse and put finger to keyboard to speak again to the wider world about his hobbying. Well to be fair I have been a little busy, and tired, which means I really don’t want to get home and jump in front of the computer for more typing.

I have not played much since early August, but I have still been able to complete some paint projects and plan to do a series of short posts to talk about this.

A regular readers will know I’m really into ‘Kings of War’ and most of my painting is done in respect of this. One of the things I love about ‘Mantic’s’ fantasy war game is unit construction.  By that I mean that when you base your troops you do not need the exact number of figures that would make up said unit. For example a troop consists of 10 warrior and Regiment of 20 and so on. When you base up your troops you can use half the required number of miniatures +1, so a troop will be 6 figures representing the 10 that are actually present. Of course the base size must match that given by the rules, for example the base size for a regiment of regular cavalry is 120mm by 100mm. Having less figures to fill this space means you can go to town with your imagination in regard to how the base looks, I have seen great examples of scenic bases used in the game.

I recently received my ‘kickstarter’ reward for backing ‘Westphalia Miniatures’ Pugnacious half-men campaign. This contained a 10 man Yeoman infantry, 3 man command, 3 special sculpts and 10 man cavalry (Halflings mounted on goats). I’d been waiting for the knight for quite some time and decided to put some extra effort into their base. I sketched what I wanted it to look like, got my gear together and readied my epoxy resin:

Halfling knights (Before and Current status)

Base (Start to finish)

That’s all for this post, but I will be back soon with other projects I completed in the gap.

Oh one more thing, if you are currently looking for a Kickstarter project to back, you can’t go far wrong with Alex Huntley’s: Arcworlde (Troubles in the North). The talented young ‘Brindie’ sculptor has come up with expansion rules and three new races to play with, as well as making additions to the existing factions. Don’t miss your chance to get in on this campaign:

https://www.kickstarter.com/projects/warploqueminiatures/arcworlde-troubles-in-the-north?ref=discovery